Mirror’s Edge: Review

A lot, a lot of falls, accompanied by perhaps the most convincing "Brown!" In the industry – that’s what it is Mirror’s Edge For beginners. But after an hour or two, you will soar over the bustle of lively streets, jewelry overcoming an obstacle strip, without losing a second of precious time. You are a futuristic stove, the postman of the future, the only chance of the inhabitants of the mirror edge (Mirror’s edge) to maintain anonymity in correspondence. And not only, because local utopia is so perfect only at first glance. For sterile purity and public order, almost a prison the size of a metropolis is hidden. Rights and freedoms are now not in fashion, close surveillance and strict control of any activity – the norm. The counterweight is the totalitarianism "Running" – specially selected and carefully prepared couriers living in motion, free as birds, and elusive.

Mirror edge

This story begins on the day when the forces of order grabbed the weapon. For a long time with couriers, it was necessary to put up outside the law – in the end, there was no perfect system and would not be, there is only a variable balance. "Running", Of course, they were persecuted, tried to prevent, but the matter did not reach the defeat yet. Now everything is different – hunting, the reasons for which the main character has to find out in the process of salvation of his beloved sister from tenacious paws of the law, merciless.

The developers rightly insist that Mirror’s Edge – This is dynamic adventure ("Action-Dventure" The lips of the producer Owen O’braian should be understood just like that, "Action" In meaning "action"), not a shooter with Parkuru elements, how can you think first. Thought, by the way. After all, the first information about the game that surfaced in the summer of 2007 was perceived so that rumors about the creation of the next "unprecedented" Shooter in the camp Electronic Arts. In the end, of course, there is no shooter, there is no fierce running around, dizzying jumps and rare virtuoso fights. Shoot, for that matter, in Mirror’s Edge it is possible, but there is no need for it. However, as in the battles themselves.

Dice It was possible to perfectly withstand the sterile style and convincingly convey all the sensations of a real tracker (follower of the parkour-curtain, the beginning of which was laid by the Frenchman David Belle) thanks to the angle from the first person and the complete absence of the interface, with the exception of the necessary "point of view". "Running" Faith (Faith; "Faith" in Russian) if not the best in his own business, he considers himself such. Fast, dexterous, relative fragility. If you remember that the couriers are never assassins, you will not have any difficulties. Almost any fight can be avoided by noticing a loophole, ledge or shelter in time – imprisonment in the halls and corridors with crowds of enemies is not practiced here, like all other types of downtime (read: artificial stretching of the playing time). You will literally spend the whole game on the run, then pursuing, then, on the contrary, escaping from the chase. On the roofs, on the walls, over the cornices and drainage pipes without any insurance, instead of which there is a skill, talent, brilliant preparation. The only value is speed and, as a result, inertia. The more correctly you jump and more precisely land, the more actively the Faith is gaining speed necessary for a successful jump over a large distance.

Severe faith

Managing the heroine’s gestures surprisingly simply. Standard WASD keys plus mouse and three buttons that determine the direction during overcoming obstacles: gap (top), shift (bottom) and q (reversal). An important role is assigned and "point of view" (sight, if easier, in the center of the screen). Unlike most heroes, which manifest themselves to save themselves, if the player was mistaken, Faith is so harsh that he doesn’t even think to fall when falling, what is the virtual instinct of self -preservation. The shortage is jumped? Please find the support and press the key in time, no "clock" There will be no permission. Ahead is the abyss and behind it the drain? Aim, again, right – a look aside half a meter and .. "Brown!". Who in life happened to listen to the bones of the bones – they will penetrate.

There are no barriers, there are only obstacles

David Belle (David Belle) And he did not suspect that youthful fantasies could turn into a whole cult after some ten years. At the age of fifteen, he abandoned the school in order to completely devote himself to sports and self -improved, inspired by the example of his father – a soldier, a firefighter and an athlete. True, the element of David’s competition was not interested in, he saw in his father an example of a man whose strength and skills were directed to help people. By the way, a lifeguard Raymond Bell In certain circles, he was famous and respected, and therefore it is not surprising that the son rely on the need to develop those abilities that could be useful in reality and at the right time will help save someone’s life. So the art of rational overcoming obstacles was born. Parkour is, first of all, philosophy. “There are no barriers, there are only obstacles” – an unchanging motto of all trackers.

The need at high speed in time to notice the useful elements of the environment does not complicate the game thanks "the vision of the running". Everything required for the tricks as our approach becomes red, as if it is hot. The player needs only the dexterity of the hands and attention. In some points, when everything is calm around, and the search for the further path is already a mini-ridge, it is necessary "inflamed" to forget and think, but a stick of exorbitant complexity Dice never went too far. In most cases, on the contrary, everything is much more obvious than.

The combat system, although simple, is a variety of. True, it is sometimes extremely difficult to fight: Faith for the heroine of the dashing action movie will not go away, because it is extremely vulnerable. Two or three hits – and that’s all, departure to darkening. Given that even fatal wounds cause a lot of inconvenience (loss of orientation, speed, dexterity), it is advisable to generally get into fights only in case of acute need. It would still be nice to quickly arm yourself, but for this you need to approach the enemy closely and on time the right mouse key to intercept. Here will save adrenaline, if there is in stock: when "point of view" acquires a bluish tint, the magical function of acceleration becomes accessible – in fact, slowed down, slo -mo. The fact is that weapons can only be taken away at a certain moment – when the opponent will become a butt to strike, for example. At that moment his service "inflamed", as an auxiliary object in the obstacle strip, but it goes out very quickly, so there is no time for thought. But if you managed to clats, as a reward you will receive not only a gun, but also a spectacular adoption of the enemy, usually from the foot in "attic". There is no time to collect cartridges and ammunition, so the ammunition has to save – at the disposal of the whole clip, and the tricks with weapons in their hands are inaccessible. It is quite difficult to resist the hand -to https://leasedlineandmpls.co.uk/art/overview-of-royal-spin-casino.html -hand person, but you can get to be adopted. There are enough varieties of attacks: in a jump, from an upsday, with a run and above, the heroine can suddenly attack, but if the enemy is not alone, everything will probably end badly.

When the entire gameplay is built on non -stop running running, pauses for loading the level are sincerely delighted. The developers do not let them get bored, replacing Lawdskrins with stylish cartoons, through which the plot is revealed.

Cat scenes in the game at least, as well as dialogs – all the simple steriline easily accommodated in a dozen cartoons. Unfortunately, a powerful story did not work out, short -range and with colorful characters. The characters are not disclosed in any way, and the entire primitive drama of the plot is secondary and at least pushing, and cannot cause either sympathy or close interest. However, everything else is extremely pleased, including pleasant music, a beautiful graphics based on Unreal Engine 3 and animation. Lighting model in the game, however, authorship Dice, And therefore, as a consequence "crossing" There are small glitches like "lagging behind" shadows and rays of the sun in the elevator cabin.

Play Mirror’s Edge It is necessary not because of the plot, it is beautiful in its monotony of high-speed gameplay, like arcade fermentations at the dawn of the era of computer games. For information, the uniformity of gameplay does not interfere with the variety of locations. The virtual race in the mirror edge is recommended for all lovers of a mobile lifestyle, large heights and spectacular chases for their two.

Pros: dynamic, spectacular gameplay;beautiful and stylish graphics;Great sound, music;Not a minute of downtime.
Cons: secondary plot;flat characters;Small bugs.

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